Native on macOS

Instant replay for every game on your Mac.

Hindsight keeps the last 15 seconds to 5 minutes ready in memory. Press your shortcut after the play to save an MP4. No recording to start and no moment missed.

macOS 14 or later · One-time purchase · No account

A tactical shooter: a rifle aimed down a sunlit alley.
one-tap through the smoke0:14
A MOBA teamfight with chain lightning at a river.
5 man fade ult0:19
A character sprinting across a neon rooftop in the rain.
outran the drone0:27
A farming sim at sunrise with cherry blossom trees.
year 3, finally0:18
An armored boss with a sliver of health left.
last hit at 1 hp0:38
A kart racer drifting on a rainbow sky track.
blue shell, dodged0:12
A car drifting through a neon intersection in the rain.
wall ride, fully intended0:22
A snowboarder mid-backflip off an alpine cliff.
stuck the landing0:16
A flashlight down a derelict hospital corridor.
do not watch this alone0:41
A cloaked warrior on a cliff above a golden valley.
300 hours in, still stop for this0:44
A fighting game combo on a neon rooftop stage.
27 hit comeback0:20
A cockpit view of a ringed gas giant and three fighters.
jumped in on three of them0:52
A first-person view of a blocky voxel world at sunset.
lava. obviously.0:11
A tall ship firing a broadside at a galleon.
full broadside0:29
A cloaked hero air-dashing through a glowing cave.
no-hit, seventh try0:31
A striker volleying past a diving keeper.
89th minute0:24
A strategy game siege on a snowy plain.
held the wall0:47
A battle royale drop toward an island.
hot drop, no regrets0:16

Every one of these was saved after it happened.

How it works

Always holding. Never recording.

The last minute of your game is sitting in memory right now, being thrown away a frame at a time. Press the key and Hindsight keeps it instead.

HELD IN MEMORY 1:00

Nothing has touched your drive yet. This is the part everyone gets wrong.

Saved clips 0

  • Nothing yet. Hit the key.
  1. 01

    Pick your game once

    Choose the game window from the sidebar. Hindsight starts holding it and keeps only the last N seconds in memory, never on your disk.

  2. 02

    Forget it exists

    Encoding runs on the media engine, the dedicated silicon your Mac has for video. Your game keeps the GPU time it needs to draw each frame.

  3. 03

    Hit the key after the play

    It works from inside a fullscreen game. The frames are already encoded, so the file lands in under a second while you are still playing.

Compatibility

Clip any game you can play on your Mac.

Hindsight captures a game window or your display. It works with native Mac games, Steam, CrossOver, Game Porting Toolkit, Parallels, browser games, and emulators.

  • Native Mac games & Steam
  • CrossOver & Game Porting Toolkit
  • RPCS3
  • Dolphin
  • PCSX2
  • RetroArch
  • Parallels
  • Browser games

From native Mac titles to games running through RPCS3, Dolphin, PCSX2, RetroArch, or Parallels, if it appears on your Mac, Hindsight can clip it.

The app

Every clip lands in one place.

Grouped by the game it came from, playable in the window, trimmed without re-encoding, and ready to share. Everything stays organized on your Mac.

Lossless trim
Cut the boring part without re-encoding a frame.
GIF export
Turn any clip into a GIF for the group chat.
Any folder
Choose where clips live, organized by game.
Light, dark, system
Match your Mac automatically or choose an appearance.

What it captures

A screen recorder records your screen. This records your game.

marcuswhere are you
IN THE CLIP

Your game. Not your desktop.

Point it at the game window and that is all it can see. The message that arrives mid-fight is not in the clip, because it was never in the capture. Safe to post without cropping.

Game
Discord
Mic

Game audio without your Discord call.

A window capture can take that game's audio alone: the shot and the footsteps, none of your friends talking over it. Flip it when the callouts are the best part. Your mic stays on its own track.

0.42s

hotkey → file on disk

remux · not a render

Saved before you respawn.

The frames were encoded the moment they happened, so saving copies them into a container instead of rendering them again. You are back in the fight before the notification finishes sliding in.

Storage & performance

Keep the last few minutes, not the whole session.

Hindsight uses a fixed-size memory buffer. It does not create an hours-long recording while you play.

While you play 0 bytes

written to your drive until you save a clip

oldest framenow

Clip length
15 sec to 5 min
Save time
Under 1 second
Memory use
Fixed for the whole session
Encoding
Apple media engine

ScreenCaptureKit captures the game and VideoToolbox handles encoding on the Mac media engine. A measured performance benchmark will ship with the release.

Pricing

Simple pricing. No subscription.

Buy Hindsight once and keep the app forever.

Hindsight for MacOne license. All features.

$19.99 one time

  • Unlimited clips, no watermark
  • Window capture and per-game audio
  • Lossless trim and GIF export
  • Free updates for a year, yours forever
  • Works offline. No account.
Get launch updates Get Hindsight

Get an email when Hindsight launches.

One launch email. No product newsletter.

Free for 14 days first. No card up front.

VAT handled at checkout. Refunds within 14 days.

Questions

The things gamers ask first.

Is this ShadowPlay for Mac?

That is the idea. NVIDIA's instant replay never existed on macOS, Medal dropped its Mac client, and the one Mac app that did this well stopped being updated in 2020. Hindsight is the same mechanic, written against modern macOS, with window-scoped capture and per-game audio the old one never had.

What games does it work with?

Hindsight captures a window or a display instead of integrating with a game engine. That covers native Mac games, Steam, CrossOver, Game Porting Toolkit, Parallels, RPCS3, Dolphin, PCSX2, RetroArch, and browser games.

Will it cost me frames?

It is built not to. Capture and encoding go through ScreenCaptureKit and VideoToolbox, which use the media engine rather than the GPU time your game is spending, and the buffer never grows. We would rather publish a measured number than a marketing one, so a benchmark ships with the release.

Why not just use OBS?

OBS can do this, and if you already live in it you should keep using it. It is a broadcast console: scenes, sources, an encoder tab, and a replay buffer you have to arm every session. Hindsight is one menu bar icon and one key, and it is already armed.

Does it record my Discord call?

Only if you want it to. A window capture takes that game's audio alone by default, so your friends are not on the clip. One setting switches it to the whole system when the callouts are the reason you are clipping.

What permission does it need?

Screen and system audio recording, which macOS asks for on first launch. The app walks you through it and detects the grant. Microphone is separate, and only if you turn that track on.

Where do the clips go?

Into a folder you pick, sorted by the game they came from. The default is ~/Movies/Clips. A notification takes you straight to the file.

Does anything leave my Mac?

No. There is no account, no upload and no cloud tier. Clips are files on your disk and the app works with the network off.

Is it on the Mac App Store?

It is on the way. The direct download and the App Store version are the same app, and either one is a single payment.

Can I try it first?

Yes. Everything is unlocked for 14 days with no card up front, so you can put it through a real session before deciding.

The next one is going to be good.

Be holding when it happens.

Get launch updates Get Hindsight

macOS 14 or later · Apple silicon and Intel